UI/UX for Mobile App
I served as the lead designer for Ese Pobre Lechón, a mobile game developed by Gladius Studios. My responsibilities encompassed task management, delegation, quality control of designs, creation of the game's logo, content creation for social media and the website, as well as illustration and in-game UI/UX.
Skills used: UI/UX, project manager, Social media marketing and design, branding, print media, and play-testing conduction in collaboration with lead programmer.
Logo/ lettering


App icon


I contributed to the concept art phase, and once the layout was finalized, Celina Garrido, our concept artist, executed the final illustration.









Avatar UI/ Illustrations
I cherish the opportunity to draw and thoroughly enjoy creating these avatar icons.
UI/ Menus





Collectible Instruments


Daily Log-in concept



